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Upper & lower motor

Wall Projection

A vertical surface that answers touch and movement — drawing out reaching, stretching and extension that are hard to elicit on instruction alone.

A child reaching up to touch coloured tiles projected onto a therapy room wall

Targets placed high and wide produce extension that 'reach up for me' rarely does.

What it is

Games are projected onto a wall and the child interacts by reaching, tapping or swiping at what appears. Because the therapist chooses where targets appear, reach height, direction and range are set deliberately rather than left to chance.

This is the most direct way in the system to work on shoulder mobility and arm extension. A target placed just beyond comfortable reach produces a genuine stretch, and the child commits to it because they want to hit it.

Why it holds attention

Asking a child to reach as high as they can produces one half-hearted attempt. Putting something they want at that height produces dozens — and they will stretch further for a target than for a count.

What the therapist controls

Target height, spread, size, dwell time and speed are adjustable. Keep everything within easy reach to build confidence, then push the range out as the session progresses.

Therapeutic targets

What it works on

Reaching & extension

Full arm extension toward deliberately placed targets.

Shoulder mobility

Range of motion through flexion and abduction, repeated willingly.

Hand–eye coordination

Locating a target visually and landing the hand on it.

Crossing midline

Targets placed to require reaching across the body.

How a session runs

In the room

  1. 01

    Position the child

    Standing or seated, far enough back that reaching is required rather than leaning.

  2. 02

    Map the reach zone

    Set target placement to the range you want to work in, including just beyond comfort.

  3. 03

    Play and extend

    Move the zone outward as the child warms up and tolerance improves.

  4. 04

    Record the range

    Attempts, accuracy and time on task are captured for the notes.

Book a demo

See a child finish the session smiling.

We will walk your team through the games, the hardware and the reporting — and show you exactly how NoPainHeals fits the room and the clinical goals you already work to.

Schedule a free demo Chat on WhatsApp

Typically a 30-minute call. No obligation.